![]() ![]() You have the option to look at the characters in the halls, as well as check your locker. Leaving the classroom your next target is the bathroom at the end of the hall. Take a snap of the etchings on the desk in front of Max’s one. You will now also have a chance for the first optional photo of the episode. When class ends, you can’t leave without speaking to him. Mr Jefferson will notice and ask you a question. When you want to move on, take a selfie with the camera on the desk. ![]() Max will jerk out of her vision and you will find yourself in her art classroom where you can have a look around. The beginning is simple Walk towards the lighthouse. ![]() This guide does not cover most of the non-essential choices and interactions which make this game exceptional explore as much as you possibly can to get more character development as you go! ![]()
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